﻿package Message.Game
{
    import Framework.Serialize.*;
    import Message.Public.*;
    import flash.utils.*;

    public class SEquipConsume extends Object
    {
        public var moneyDict:Dictionary;
        public var materialsDict:Dictionary;

        public function SEquipConsume()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            DictIntIntHelper.write(param1, this.moneyDict);
            DictIntIntHelper.write(param1, this.materialsDict);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.moneyDict = DictIntIntHelper.read(param1);
            this.materialsDict = DictIntIntHelper.read(param1);
            return;
        }// end function

    }
}
